I’m using TilEd (https://mapeditor.org) to make maps, and so far have used the programs Terrain feature to create water/paths etc no problem.
I’m trying to create trees now, and I’ve been at it a whole day and cannot figure out what I’m doing wrong. Have tried countless variations of sizes but here’s what i’m currently using:
Any tips on how to define the terrain in TilEd? Or maybe a link to a working trees terrain pattern so I can compare?
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