[Solved] Defining tileset for Tiled Terrain Brush — incorrect tiles selected at transitions

user1022585 Asks: Defining tileset for Tiled Terrain Brush — incorrect tiles selected at transitions
I’m using TilEd (https://mapeditor.org) to make maps, and so far have used the programs Terrain feature to create water/paths etc no problem.

I’m trying to create trees now, and I’ve been at it a whole day and cannot figure out what I’m doing wrong. Have tried countless variations of sizes but here’s what i’m currently using:

Tileset:


enter image description here

Now here’s the terrain setup, types TREES and GRASS
enter image description here

Here’s what it looks like in the map editor, close, but issues:
enter image description here

Any tips on how to define the terrain in TilEd? Or maybe a link to a working trees terrain pattern so I can compare?

Ten-tools.com may not be responsible for the answers or solutions given to any question asked by the users. All Answers or responses are user generated answers and we do not have proof of its validity or correctness. Please vote for the answer that helped you in order to help others find out which is the most helpful answer. Questions labeled as solved may be solved or may not be solved depending on the type of question and the date posted for some posts may be scheduled to be deleted periodically. Do not hesitate to share your response here to help other visitors like you. Thank you, Ten-tools.